Corporation details - Knight Odds [30.G3]
Alliance: Curatores Veritatis Alliance CEO: Lasker Emanuel
Kills: 9 HQ:
Losses: 3 Members: 110
ISK destroyed: 0.80B Shares: 1000
ISK lost: 0.77B Tax Rate: 6.5%
Efficiency: 50.94% Website: https://forums.eveonline.com/t/nullsec-learn-to-die-take-ships-bring-corpses-yours-or-theirs/139531
Lasker and Co. return to Providence. We are openly recruiting.

Public Discord: [Click Here]
Public Channel: Knight Odds Pub

Odds Explanation: During the 18th & 19th centuries, it was common to give odds in chess games, which means the practice of giving some advantage to the player with lesser skill.

Odds giving can also be an interesting way to play with a computer program whose skill level differs from your own. You can also play the games in pairs, with the winner being the player who checkmates in fewer moves.


Consider this EvE on medium difficulty. If you’re looking for the warm fuzzy blanket of deep null, then this might not be the place for you.

If you’re looking for content across all fronts, then we would likely be a good fit. Think of regional PvP like the weather. Some days it storms and you have to stay inside, while some days it’s gorgeous out and you can frolic in the fields.

Our primary goal is to collect a group of people with the same ideals. People that want to experience parts of the game that they find enjoyable and apply that to the corp.

For example, some people love pvp, so pvp on my dude. Some people really like to build things. Those two clearly work hand-in-hand. More or less, do what keeps you interested in the game and what you like.

The second would be a bit more serious as a goal. We do want to grow, and we do want to become a force that will be acknowledged.

Imagine a standard pvp ship. Typically it can be fit a specific way, thus giving it an engagement profile. Our corp (or ‘ship’, in this metaphor) can have a much wider engagement profile if we increase the number of pilots.

We’re small right now, but we’re of a like-mind, which in turn is breeding a camaraderie among our pilots. A desire to do things with each other, be it pvp or otherwise. On a larger scale, with that in mind, we can become enabled to enjoy aspects of the game that we might not have been able to previously.

There is obviously a line between “having too much fun” and “getting things done”, but as it stands right now, that line is very thick and we have yet to cross it either way.
Our modus operandi is one that allows for a lot of freedom in which way you want to play, while concurrently accomplishing corp goals.

If this is something that interests you, we’d like to strongly encourage you to find your way into any of our public comms and talk, newbros and vets alike.
10 Most recent kills
Ship type Victim Final blow Location
Scythe
Cruiser
Ivy League
Providence, 4B-NQN (0.0)
I: 25
Machariel
Battleship
Curatores Veritatis Alliance
Providence, 4B-NQN (0.0)
I: 61
Stabber
Cruiser
Ivy League
Catch, RNF-YH (0.0)
I: 14
Bantam
Frigate
Ivy League
Catch, GE-8JV (0.0)
I: 4
Corax
Destroyer
Ivy League
Providence, 9-F0B2 (0.0)
I: 12
Corax
Destroyer
Ivy League
Providence, 9-F0B2 (0.0)
I: 3
Harbinger
Battlecruiser
Ivy League
Providence, YWS0-Z (0.0)
I: 33
Caracal
Cruiser
Ivy League
Providence, T-RPFU (0.0)
I: 30
10 Most recent losses
Ship type Victim Final blow Location
Machariel
Battleship
Curatores Veritatis Alliance
Providence, 4B-NQN (0.0)
I: 47
Vagabond
Heavy Assault Cruiser
Curatores Veritatis Alliance
Providence, H9-J8N (0.0)
I: 19
Rupture
Cruiser
Curatores Veritatis Alliance
Catch, E1-4YH (0.0)
I: 24
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