Item details - Templar I
Templar I
Type: Light Fighter
Role: Attack
Description: The Templar is a general purpose attack craft.

Pulse Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets.
Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses.
Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles
Astronautic
Cargo capacity 0 m3
Mass 1,000 kg
Volume 1000 m3
Baseprice 20,047,300 ISK
Attributes
Armor Thermal Damage Resistance 0.65 %
Shield EM Damage Resistance 1 %
Shield Explosive Damage Resistance 1 %
Shield Kinetic Damage Resistance 1 %
Shield Thermal Damage Resistance 1 %
requiredSkill1Level 1
Armor Kinetic Damage Resistance 0.75 %
Armor Explosive Damage Resistance 0.8 %
Armor EM Damage Resistance 0.5 %
Armor Hitpoints 3750 HP
Shield Capacity 2190 HP
entityAttackRange 5000
Gravimetric Sensor Strength 0 points
Magnetometric Sensor Strength 0 points
entityFlyRange 2750
Tech Level 1 Level
Shield recharge time 700000 s
entityChaseMaxDurationChance 1
Scan Resolution 700 mm
entityChaseMaxDelay 1
entityChaseMaxDelayChance 1
entityChaseMaxDuration 2500 s
Signature Resolution 400 m
entityChaseMaxDistance 4000 m
Bandwidth Needed 25 Mbit/sec
Signature Radius 42 m
structureUniformity 1
armorUniformity 0.75
Orbit Velocity 250 m/sec
shieldUniformity 1
Capacitor Capacity 1 GJ
Ladar Sensor Strength 0 points
RADAR Sensor Strength 5 points
requiredSkill2Level 1
Structure Thermal Damage Resistance 1 %
Structure Kinetic Damage Resistance 1 %
scanSpeed 2000 s
Inertia Modifier 700 x
Damage Modifier 4 x
Capacitor Recharge time 1000000 s
Optimal Range 4500 m
Rate of fire 6000 s
Maximum Velocity 926 m/sec
Structure Hitpoints 100 HP
Secondary Skill required Fighters
Structure Explosive Damage Resistance 1 %
Structure EM Damage Resistance 1 %
maxAttackTargets 1
Maximum Locked Targets 6
Primary Skill required Light Fighters
Weapon Accuracy Score 0.225
Accuracy falloff 2500 m
incapacitationRatio 0.75
Activation proximity 4000 m
uniformity 0.75
Thermal damage 15 HP
Kinetic damage 0 HP
Explosive damage 0 HP
EM damage 35 HP
Maximum Targeting Range 30000 m
Meta Level 0 Level
Remote Logistics Impedance 0 %
Explosion Radius 100 m
Explosion Velocity 120 m/sec
fighterAbilityMissilesDamageReductionFactor 3
fighterAbilityMissilesDamageReductionSensitivity 5.5
Damage Multiplier 1 x
EM Damage (Per Fighter) 217 HP
Thermal Damage (Per Fighter) 0 HP
Kinetic Damage (Per Fighter) 0 HP
Explosive Damage (Per Fighter) 0 HP
Remote Electronic Assistance Impedance 0 %
Optimal Range 10000 m
Maximum Velocity Bonus 500 %
Signature Radius Bonus 500 %
Duration 20000 s
Rate of fire 18000 s
fighterAbilityAntiFighterMissileResistance 1 %
fighterSquadronIsLight 1
Squadron Size 9
fighterSquadronOrbitRange 6500 m
Damage Multiplier 1 x
EM Damage (Per Fighter) 72.19999694824219 HP
Thermal Damage (Per Fighter) 0 HP
Kinetic Damage (Per Fighter) 0 HP
Explosive Damage (Per Fighter) 0 HP
fighterAbilityAttackMissileReductionFactor 4
fighterAbilityAttackMissileReductionSensitivity 5.5
Rate of fire 5000 s
Explosion Radius 240 m
Explosion Velocity 120 m/sec
Optimal range 8000 m
Accuracy Falloff 5000 m
fighterSquadronRole 2
Refueling Duration 5000 s

EVE University by Vecati